studio9q

Bio

Unfolding the sights, sounds, and stories of dreams waiting to be told. Imagined in 1990, explored since 2002, founded in earnest late 2010. Currently aiming for first release mid 2011, beginning with casual 2D, moving to 3D and working up to an extremely ambitious project -- which will require some novel/experimental tech. That "final" project might not happen if it doesn't pan out, but expecting to make a lot of games along the way.

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