Game Development Community

dev|Pro Game Development Curriculum

Rendered Mission Area

by Martin Schultz · 12/31/2007 (2:32 pm) · 1 comments

Download Code File

The attached zip contains a replacement for the missionArea.cc/.h in engine/game. The mission area that is usually visible only in the editor mode renders then the mission area also in the game. Useful if you want to have the mission area visible to the players.

Credits go to Leslie Young who wrote the original resource!

A screenshot how it looks like:
www.decane.net/gg/screenshot_mission_area_rendered.png

#1
12/31/2007 (10:41 pm)
Interesting. I could see where this could be useful. I remember a game 'G Police' that had a semi-visible shield around the city. I'm going to try rendering textures to the missionarea to give it a grid/shield-type look.