Are you always using setWord/getWord in your scripts, but getting a little tired with having to type it all in? Well here is the solution!
Author James Urquhart Date 01/20/2011 (3:00 pm) Comment 7 comments
#ifdef PREPROCESS #define BE_COOL echo($appName SPC "can do it!"); #endif With this resource, this code will be a valid for TorqueScript.
Author Fyodor -bank- Osokin Date 01/09/2011 (10:11 pm) Comment 8 comments
This resource is for iOS developers who want to be able to print echo messages out from their devices and see them in real-time. This solution is all done in SCRIPT in 5 easy steps. This is for iT2D primarily, but should work with any Torque engine.
Author Edward F. Maurina III Date 12/29/2010 (7:45 am) Comment 3 comments
Just put online my old resource which had broken link. If you are interested.There is here the new available link.
Author Jean-louis Amadi Date 11/23/2010 (9:28 am) Comment 6 comments
Like most people (hopefully), I've turn to using Google to search the GarageGames site but I've grown very tired of typing in the site://www.garagegames.com bit. So I whipped up this simple html/javascript redirect page to do the annoying part for you. Search on my friends...
Author RollerJesus Date 08/08/2010 (6:41 pm) Comment 19 comments
This includes information on how to turn on orientation using version 1.4 of iT2D. Requires access to source code.
Author Dean Parker Date 08/05/2010 (1:43 am) Comment 1 comments
Helper functions that will automatically resize your games GUI's for iT2D (Apple Universal Application).
Author Dean Parker Date 07/30/2010 (9:59 pm) Comment 6 comments
This resource explains how to add 2 icons to your Universal Application, one for iPhone and one for iPad. Also how to add two splash screens.
Author Dean Parker Date 07/29/2010 (6:51 am) Comment 1 comments
This resource gives you instructions on how to update your iT2D Universal app with two different NIB files.
Author Dean Parker Date 07/29/2010 (6:17 am) Comment 0 comments
The Hands on Coding Guide, by Making Indie Games, teaches the prerequisite scripting knowledge needed to complete the Sync Reloaded Guide (Torque Game Builder), a complete walkthrough of building a game from scratch. You can download the pdf below.
Author Kevin OFlaherty Date 06/29/2010 (10:03 am) Comment 4 comments







