Make jump pad work for vehicles?
by Mike Rowley · in Torque Game Engine Advanced · 08/10/2009 (12:25 pm) · 3 replies
I'm working on an effect where weather causes (simulated) different things to happen to the vehicle in my race game. In one area, I have a jump pad that works great for the player, but has no effect on a vehicle. (for an example, look in "tgea1.8.1/examples/T3D/". It's the pad I'm using)
I'm wondering if there is a way to get this to work for vehicles.
Any ideas? Or is there another way to get the vehicle to "jump up" when they hit a certain spot?
I'm wondering if there is a way to get this to work for vehicles.
Any ideas? Or is there another way to get the vehicle to "jump up" when they hit a certain spot?
Torque 3D Owner Morrock