Game Development Community

[iTGB 1.2]Project builder builds OS3 SDK incompatible project

by Marc Dreamora Schaerer · in iTorque 2D · 06/24/2009 (11:04 am) · 4 replies

The 1.2 implementation of the project builder destroys the XCode iPhone project, making it unparseable for the current XCode.

#1
06/24/2009 (12:12 pm)
This does not always happen. Are you able to isolate a reason for this, or a way to replicate it? I have yet to run into this problem, but others have. So I need a way to track down the problem
#2
06/24/2009 (12:15 pm)
With the Component Shooter it happens in every case when building against 2.2.1, release, device and enabled recompile script and pvr generation
#3
06/24/2009 (12:19 pm)
OK. We will run it through its paces with the change in the repo that affect project generation, compilation, building, and deployment. There are reduced targets now, and some of the Build Project scripts are being simplified and get more safety checks.
#4
06/24/2009 (2:46 pm)
In the mean time, if the Xcode project is borked, make sure you read this post: .bak File