Game Development Community

Um few problem's with kit may be my fault

by Tom Timothy · in 3D Isometric Kit · 05/25/2009 (8:38 pm) · 3 replies

1)If computer system has a duel processor or more there is a huge problem. Quick Fix is to set affinty so it only runs on one processor. This is not a good problem almost all computers are duel core or more these days. Unless there is a code fix to set affinty on launch.

2)The inventory system is not able to remove objects from data block areas so if crossbow fills slot one its there for ever. (or am i missing something?) This is not a RPG inventory system in any way. Its a FPS system with fancy equip screen.

3) You listed before that it had 1.8 something or 1.7.1 code. I can only download 1.8.1 witch I seen no reason to use over 1.7.1 with the lack of no mac support with this kit its just a frame rate hit.

Like I said some of this may be my fault. But I have ran into all these problems in demo outside of my personal code data.

#1
05/25/2009 (8:56 pm)
Problem 1 fixed. A complete reinstall of the kit and problem seems to be gone.
#2
05/25/2009 (10:26 pm)
just an FYI in case you are setting affinity on launch as your fix - although it may work most of the time in many of the cases, just understand that on some operating systems (including Windows) setting processor affinity (whether for physical processors or cores) is a just a recommendation for the operating system's scheduler and is not guaranteed (though usually accepted).
#3
05/26/2009 (1:23 pm)
@Kevin No I run all TGEA apllications in a shell. Problem one(1) was caused by my ram shell some how. I use a shell so I can monitor memory leaks.