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Glow does not work on my .dts shapes

by Michael Cozzolino · in Torque Game Engine Advanced · 05/20/2009 (2:48 pm) · 3 replies

Did an merge from 1.7.0 to 1.8.1 and glow no longer works on my .dts shapes. My interiors work fine but not .dts shapes. Any idea why this would be happening. turning emmisive on and off has an effect but glow has no effect.

Thanks

About the author

Indie Developer in the Albany NY area. iOS, PC, Mac OSX development. http://itunes.apple.com/us/artist/michael-cozzolino/id367780489


#1
05/20/2009 (3:10 pm)
How about showing your material definition?
#2
05/21/2009 (2:07 am)
Didn't have anything to do with my material definitions. It seems as though it was my client/prefs.cs that I copied over. I ripped the one out of template and everything worked. I really don't know what pref could have been causing that. If anyone has a clue then let me know. :)
#3
05/21/2009 (2:24 am)
Well, i am over joyed that it is working out for you. Everyone should know how loveless a live without glow is.