Game Development Community

Field Grouping Issue

by DavidRM · in Torque Game Engine · 11/27/2002 (11:50 am) · 3 replies

I'm not sure if this is a bug, or just some script file I need to bring up-to-date, but...

The field group buttons show up in the editor, but clicking on the group buttons does nothing (well, the button goes down and comes back up, but no fields show up). I can't "Expand All" either.

I'm using the HEAD from this past weekend, so I know that's not the problem.

Are there other scripts besides those in common/editor that I need to update in my project?

Any ideas at all?

Thanks in advance.

-David

#1
11/27/2002 (12:11 pm)
You might want to check if you have the grouping functions (3 added by Melv) in the example\common\ui\InspectDlg.gui file. I had a similar problem like you're talking about. For some reason I was missing those functions.

Check if you have any console errors too. That would help narrow down the problem.
#2
11/27/2002 (12:45 pm)
That seems to have done it! Thanks!

I did get a crash once when tring to collapse a field group, but it didn't happen the next time I ran the game, so I assume it's some weird bug or the other that I'll find someday.

Thanks again!

-David
#3
11/27/2002 (2:01 pm)
David,

If you get any more problems with grouping then drop me a mail. I've had a few reports of crashes and I think it may be related to non-unique names for the group controls in the hierarchy. I'll schedule some time to look at this again.

Don't forget though that you can turn it off if it's being a pain though by editing the line in the file "guiInspector.cc" (Line 29) ...

const bool UseFieldGrouping = false;

At least that way my mistakes won't get in the way. ;)

- Melv.