Game Development Community

LowEnd Modeling Program Source Files

by Rex · in Artist Corner · 10/08/2008 (7:10 am) · 3 replies

After reading a few Posts regarding this topic; I'm now here to offer my modeling/engineering skills to any Commercial Content Pack developers desiring to provide Source files for lowcost modeling packages, as well as any Development Team needing a lowcost solution to your content requirements.

I am quite confident I can supply your Content Pack with high quality, working, Source art that is constructed and setup along the lines of the 'highEnd' modeling package Source files.

I've been hammering away at the 'lowEnd' of the pipeline[as well as everywhere along the ladder] for some time now and have gotten things out of Milkshape3D that rival the original DTS files, exported from Max.

Don't wait for that 'perfect' Pack to come along; via the artist/producer's projected output schedule. Why not directly engage an established artist, capable of providing for your individual project requirements at your price point?

To speed things along, I do not take 'concept Art' and make image planes and build geometry[unless you need it...and that's another whole process]. I take your empty geometry/mesh and get it moving and shaking...lol, with rigging and animation and exported to the Torque Engine as DTS/DSQ output.

There is literally a TON of geometry out in the 3D world, not much of it works 'out of box' in Torque; I can get your geometry inside Torque and working.....;).

About the author

Rex does all his 3D graphics through BrokeAssGames and is currently working on DSQTweaker, Ecstasy Motion, and other interesting projects yet to be revealed. Just ask him about anything DTS/DSQ related, he's happy to help.


#1
10/08/2008 (8:25 am)
I want to chime in on Rex's behalf and say that he is an amazing technical modeller, he *really* knows the intricacies of geometry, measurements, vehicles, nodes, rigging, etc. He really can do what he says, is professional and reliable, staying on a task until it is done and has the parsley on the side. There are only a small handful of folks who can get a model running inside Torque as well as he can.

Especially for those requirements where the sizes of models and springs and joints and heights need to be PERFECT according to an exact specification, the man can deliver like FedEx ...
#2
10/12/2008 (8:35 am)
...testing, testing, One-Two-Three! lol, here goes, but just a sample of what's possible at the lowEnd with some decent Source files.
0Dd6qXfgkUI NfxzuyWnRjU

Link



...bummer, the example from the Help works, as do others of mine, any without extra symbols in the 'fileName'.

As you can see my code bailed out with the 'hyphen' between 2 and 9....
#3
10/12/2008 (5:28 pm)

Another attempt at embedding a video uploaded to youTube....no extra symbols, might actually work.

Viva lowEnderz!