Error using Timer Shoots behavior
by B M · in Torque Game Builder · 08/15/2008 (8:54 pm) · 2 replies
I keep getting the following error constantly when my enemy ships fire their weapon using the Timer Shoots behavior.
Namespace::unlinkClass - cannot unlink namespace parent linkage for eMissile for t2dStaticSprite.
Error: cannot change namespace parent linkage of eMissile from t2dStaticSprite to eMissile.
Not sure what is going on.
Namespace::unlinkClass - cannot unlink namespace parent linkage for eMissile for t2dStaticSprite.
Error: cannot change namespace parent linkage of eMissile from t2dStaticSprite to eMissile.
Not sure what is going on.
#2
Try adding the Template Behavior to your projectile. I think that should solve this problem.
08/21/2008 (12:50 am)
Quote:
Now that that has been changed I get this every time a projectile is fired:
t2dSceneGraph::addToScene() - Object '1360' is already in a SceneGraph!.
is this normal?
Try adding the Template Behavior to your projectile. I think that should solve this problem.
B M
Now that that has been changed I get this every time a projectile is fired:
t2dSceneGraph::addToScene() - Object '1360' is already in a SceneGraph!.
is this normal?