Game Development Community

Character creation

by Timo Sutt · in Technical Issues · 08/13/2008 (12:41 pm) · 3 replies

For a school project (12th class , IT-assistant) I had the idea of making an easy game in Torque (We are a team of 3 people).

My question is now how to create character models (possibly animated?!) with cheap, or even better
free, products because e.g. 3DSMax and Maya are much too expensive for a student.
I have experiences in 3D modelling and I'm not afraid of learning new things.

If there is the possibility of using a free/cheap program are there any tutorials or tips available?

Hoping for your help,
Timo

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  • #1
    08/13/2008 (1:31 pm)
    I can recommend this tool

    Have fun!
    #2
    08/13/2008 (1:34 pm)
    Hello,

    If you're not afraid to learn, I would suggest Blender . . .
    www.blender.org/download/get-blender/

    It is not an easy app to learn, but it is powerful, it does have an export path to Torque and it's free.

    Another possibility is Shaper . . .
    inversesoftware.com.au/Shaper/Download.php

    It is fairly easy to learn, and works very well with Torque. It isn't free, but the price is very reasonable.

    Other alternatives include MilkShape, GameSpace, Silo, and many others. These options are not free, however, but relatively inexpensive.

    My own preferred pipleline is to go from Silo to Shaper and then out to Torque. It works pretty well most of the time.

    Another option is to Houdini Apprentice HD from here . . .

    www.garagegames.com/products/houdini/

    Again, this one is not free, but it seems to have the full blessings of the people who make the Torque Game Engine. At least from what I can tell. :)

    I hope this helps.
    #3
    08/14/2008 (12:23 pm)
    Thank you very much for your help.
    I will try these programs you have suggested and hope
    that I can handle them ^.-