Game Development Community

About Torque Constructor 1.0.3

by Dimitris Matsouliadis · in Technical Issues · 08/04/2008 (7:57 am) · 2 replies

Hi :)

I am working on TGEA 1.7.0 and need to make convert .map files to .dif with NODs...
I have towns with many buildings 40-50 ( 23 fps now ...)
Exist a matter for new version of Torque Constractor that supporting TGEA 1.7.0?
Any other way to make dif's with NODs?

#1
08/04/2008 (8:04 am)
The latest version is 1.0.5 as far as as I remember. It is released on the TDN page.

http://www.garagegames.com/mg/forums/result.thread.php?qt=75734

This is what I use for my TGEA 1.7.1 game.
#2
08/04/2008 (8:18 am)
Yes thanks ... last patch is 1.0.51 :)
i see what can i do with this version
----------------------------------------------
and working properly with File set!

Thanks again :)