About Torque Constructor 1.0.3
by Dimitris Matsouliadis · in Technical Issues · 08/04/2008 (7:57 am) · 2 replies
Hi :)
I am working on TGEA 1.7.0 and need to make convert .map files to .dif with NODs...
I have towns with many buildings 40-50 ( 23 fps now ...)
Exist a matter for new version of Torque Constractor that supporting TGEA 1.7.0?
Any other way to make dif's with NODs?
I am working on TGEA 1.7.0 and need to make convert .map files to .dif with NODs...
I have towns with many buildings 40-50 ( 23 fps now ...)
Exist a matter for new version of Torque Constractor that supporting TGEA 1.7.0?
Any other way to make dif's with NODs?
About the author
entelsoft, commercial accounting software
#2
i see what can i do with this version
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and working properly with File set!
Thanks again :)
08/04/2008 (8:18 am)
Yes thanks ... last patch is 1.0.51 :)i see what can i do with this version
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and working properly with File set!
Thanks again :)
Torque Owner Quinton Delpeche
Gobbo Games
http://www.garagegames.com/mg/forums/result.thread.php?qt=75734
This is what I use for my TGEA 1.7.1 game.