PC Project -> Mac = Startup Error
by Ryan Allan · in Torque Game Builder · 06/19/2008 (11:13 pm) · 0 replies
So I have been working on a game in TGB on windows, and have recently bought a new imac to replace my aging windows machine. I installed the mac version of TGB and copied all my project files over, and the .proj file opens fine in the editor.
However!
When I go to run the game, it gives me a "Game Startup Error", saying 'initializeProject' function could not be found. It then quits back to the editor.
I assume the the problem is that the directories in the project file are still pointing to my old windows locations, but I'm not sure how I can update them to the new correct mac paths. Or is this problem the result of something else? Any insight is appreciated.
-Ryan
However!
When I go to run the game, it gives me a "Game Startup Error", saying 'initializeProject' function could not be found. It then quits back to the editor.
I assume the the problem is that the directories in the project file are still pointing to my old windows locations, but I'm not sure how I can update them to the new correct mac paths. Or is this problem the result of something else? Any insight is appreciated.
-Ryan
About the author