Game Development Community

Scripted object not showing up

by Mike Rowley · in Torque Game Engine · 06/08/2008 (5:39 pm) · 1 replies

I copied Tim Astes Fan code to place an animated object in my game, but for some reason, the object isn't showing up when I place it. If I add it as a static object, it looks fine. It's only if I add it as a shape. (scripted)

Here's the script:
datablock StaticShapeData(myLever)
{
   category = "Misc";
   shapeName = "~/data/shapes/lever/aLever.dts";
};
function myLever::onAdd(%this,%obj)
{
   //Do nothing. Just add it for now. We call the lever action in fireUp.cs
}

This is exactly as Tim Aste does it for his fan code, only, the fan works, and mine doesn't. :-/
I have checked the path, and it's correct. I'm lost as to why it wont show up.
Anyone have any ideas?

#1
06/08/2008 (7:17 pm)
If at first you don't succeed, beat it into submission. :-/

The problem, in case someone else has this problem....is I called the shape by calling "shapeName =" instead of "shapeFile =" as I should have.
Problem solved.