Torsion 1.1.390 Release Candidate
by Tom Spilman · in Torsion · 02/25/2008 (5:11 pm) · 28 replies
Hey everyone.
We finally have a new 1.1 release candidate for testing. If no major issues are reported in the next few days this one will replace 1.0 as the stable release build and we can move on to the next major update.

Torsion TorqueScript IDE 1.1.390 Final
A bunch of changes in this build...
Enjoy.
We finally have a new 1.1 release candidate for testing. If no major issues are reported in the next few days this one will replace 1.0 as the stable release build and we can move on to the next major update.

Torsion TorqueScript IDE 1.1.390 Final
A bunch of changes in this build...
Quote:* Fixed occasional crash at the end of a debug session.As usual be sure to post bugs to our mantis bugtracker.
* Fixed periodic crash bug when canceling the debug connection.
* Fixed reselection bug in editor pane member dropdown.
* Added initial support for new Torque2 keywords and operators.
* Script document now gets focus when opened from project or find results panes.
* Reworked Debugger->Restart which could sometimes lock up.
* Bug fix for parameter call tips with C++ style syntax.
* Enhanced ScriptSense completion now occurs on any non-identifier character.
* ScriptSense now shows completion lists for unnamed object fields.
* You can now specify the debug injection hook code from the project preferences.
* Added TorqueScript keywords to ScriptSense completion list.
* Fixed the delete key to work with the breakpoints panel.
* Fixed occasional crash in wxSTC from ScriptSense tooltip.
* Fixed crash bug in wxSTC related to the display of ScriptSense completion lists.
* Fixed occasional lockup when using Goto Definition while Find In Files was executing.
* Ctrl+X will now cut the current line if the selection is empty.
* Fixed Shift+Delete to work like Ctrl+X.
* Added user defined code #regions.
* Fixed calltip formatting lockup on lines without spaces and longer than 80 characters.
Enjoy.
About the author
Tom is a programmer and co-owner of Sickhead Games, LLC.
#3
02/25/2008 (8:21 pm)
W00t. Great work guys!
#4
02/25/2008 (8:37 pm)
Nice work Tom, anxious to check it out...
#5
Thanks everyone in SickHeadGames for the update!
02/26/2008 (12:38 pm)
Yay! Ctrl+X / Shift+Del fixes!!!! I'm happy now!Thanks everyone in SickHeadGames for the update!
#6
02/26/2008 (1:08 pm)
Niceeee =)
#7
02/26/2008 (2:06 pm)
Thx a lot
#8
02/27/2008 (6:18 am)
Yay, trying this out today
#9
Starting the game off via Torsion
Before the game loaded up (when you have the little debugger connection dialog)
I clicked cancel on that dialog and Torsion crashed...
If I manage to replicate it I'll post in your mantis bug tracker -don't want to clutter it up if its just something my end.
02/27/2008 (8:50 am)
Downloaded this earlier. Managed to get a crash out of it - haven't had a chance to sit down and attempt to replicate it yet but it was:-Starting the game off via Torsion
Before the game loaded up (when you have the little debugger connection dialog)
I clicked cancel on that dialog and Torsion crashed...
If I manage to replicate it I'll post in your mantis bug tracker -don't want to clutter it up if its just something my end.
#10
Every once in a while when starting my game from Torsion I'll get this message
Quitting Torsion and restarting it will fix it, but its quite annoying when it happens
02/27/2008 (12:05 pm)
Found a wierd bug that I can't seem to reproduce reliably (so its probably not much use)Every once in a while when starting my game from Torsion I'll get this message
Precompiling... Precompile failed.
Quitting Torsion and restarting it will fix it, but its quite annoying when it happens
#11
@James - Are you sure that another copy of your game isn't running in the background? I've had this happen when i quit my game and relatively quickly launched it again from Torsion. Although the game window is not visible the executable is still shutting down.
02/27/2008 (12:09 pm)
@Craig - Thanks for reporting this... i'll look into it today.@James - Are you sure that another copy of your game isn't running in the background? I've had this happen when i quit my game and relatively quickly launched it again from Torsion. Although the game window is not visible the executable is still shutting down.
#12
EDIT: Sorry for the triple post, refresh was reposting
EDIT2: Alt-tabbed for a bit and came back and got the error again (going to try a clean install of torsion and see if it clears up)
EDIT3: Nope, clean install, first run got the error, at least its easy enough to clear up (just click Yes, and then it won't bother you again for a while)
02/27/2008 (12:14 pm)
Absolutely positive thats not happing Tom, it just reproduced itself, popped up Task Manager to make sure TGBGame.exe isn't running. Got an error dialog saying there are script errors, if I click No to run the program anyway, it will give me the error repeatedly, if I click Yes, it'll usually be cleared up the next time I run the game.EDIT: Sorry for the triple post, refresh was reposting
EDIT2: Alt-tabbed for a bit and came back and got the error again (going to try a clean install of torsion and see if it clears up)
EDIT3: Nope, clean install, first run got the error, at least its easy enough to clear up (just click Yes, and then it won't bother you again for a while)
#13
And it's related to the "preferences being reset". (I know this because I've set the "black theme" to be the same as in Codeweaver and when I started Torsion I got "standard" colors)
Usually, I'm starting projects by launching the *.torsion files directly.
With this release Torsion now looks for preferences.xml file in the folder where the project is.
Before - it was using pref file from the "install folder". Okay, I copied the preferences.xml to the folder where my project file is.. and now all my preferences are "good". But I can't do any compile : Precompile failed.
But if I start the Torsion by launching it from the folder where it was installed to - no problems at all. I can even remove the preferences.xml file (leaving it in Torsion install folder ofcourse), and I don't have precompile problems from now.
02/27/2008 (5:48 pm)
I think I know what is a problem with "Precompile failed".And it's related to the "preferences being reset". (I know this because I've set the "black theme" to be the same as in Codeweaver and when I started Torsion I got "standard" colors)
Usually, I'm starting projects by launching the *.torsion files directly.
With this release Torsion now looks for preferences.xml file in the folder where the project is.
Before - it was using pref file from the "install folder". Okay, I copied the preferences.xml to the folder where my project file is.. and now all my preferences are "good". But I can't do any compile : Precompile failed.
But if I start the Torsion by launching it from the folder where it was installed to - no problems at all. I can even remove the preferences.xml file (leaving it in Torsion install folder ofcourse), and I don't have precompile problems from now.
#14
02/27/2008 (5:59 pm)
@bank - I already found and corrected the launch issue with .torsion files... it was a installer bug. So that should also fix this precompile failed issue as well. Thanks for the heads up!
#15
The fix without reinstalling: (in windows explorer) Tools -> Folder Options -> File Types -> Scroll down to Torsion (Torsion Project File) -> Advanced -> Edit... ->
Replace the value of "Application used to perform action:"
Now it works :) thanks again!
02/27/2008 (7:01 pm)
Thanks Tom!The fix without reinstalling: (in windows explorer) Tools -> Folder Options -> File Types -> Scroll down to Torsion (Torsion Project File) -> Advanced -> Edit... ->
Replace the value of "Application used to perform action:"
torsion.exe "%1"with
"C:\Program Files\Torsion\torsion.exe" "%1"Click OK -> OK -> OK.
Now it works :) thanks again!
#16
02/28/2008 (7:22 am)
Just set up bank's solution, I'll see if I get any precompile failed errors today
#17
02/29/2008 (8:29 am)
Had no errors yesterday, that seems to have fixed the problem (though I had to reassociate all the torsion related icons which was a mild nuissance)
#19
03/03/2008 (12:54 pm)
I just installed the final build and encountered a small bug. I just installed over top the old one and it seems to have broke the icon association for the Torsion files. The odd thing is the icons appear as normal via the open/save dialogs in Torsion.
#20
03/03/2008 (1:08 pm)
@Scott - Maybe you need a reboot... i've seen that sometimes it needs one before the icons go back to normal. Also if you changed the icon associations manually at some point the installer doesn't try to change them at all... this is to keep from messing up other .cs associations.
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