Game Development Community

Blood help

by Morrie · in Torque Game Engine Advanced · 01/15/2008 (8:27 am) · 4 replies

I'm trying to create blood. If it hits the player it stays on the player, also if a player is by a wall and get shot how do I make the blood stay on the wall.

#1
01/15/2008 (8:35 am)
There is a thread on Decals on DTS ...

out of the box the blood on player is not possible. blood on wall means that you have to implement your own wrapping decal project for DIF
#2
01/16/2008 (7:22 am)
Yes, Marc is correct decals would probably be the way to go, but i would go with a shader to do it, as well as a particle effect in HLSL ...but that's just me;).
#3
01/16/2008 (7:35 am)
I actually none of both. But TGEA even lacks basic stuff like a texture projector which would be well suited for that ...
#4
01/22/2008 (1:27 am)
This might be helpful.