Game Development Community

Adding vertices.

by Andrew Lawson · in Constructor · 12/06/2007 (8:19 pm) · 5 replies

I am trying to create rounded tops for castles. I go to use the "cone" tool and it basically creates a 3d triangle....funniest looking "cone" I have ever seen. My question is this....Can you add vertices to your model? I would be able to position the curve a lot smoother if I could add the vertices at the base of the so-called "cone". Any thoughts?

#1
12/07/2007 (7:28 am)
Are the tops going to be places where players can walk or merely decoration? If they are decorations, I'd recommend using DTS objects for the added detail. While you can use the knife and slice tools to make interesting changes to the geometry, I don't think it would help much in this case.

But to create more conic cones, just up the number of sides when you're creating them and make sure that make pyramid is not checked.
#2
12/07/2007 (7:38 am)
David Blake your information inspired me to open my eyes and actually look at the tool properties. Although "Make Pyramid" was not selected I was able to see the "sides" area. I changed the value from 4 to 20 and prest chango I have my cone shape. Thank you for your reply and suggestion on the .dts thatomething to look into as I learn more about modeling.
#3
12/07/2007 (8:04 am)
Yeah. If you were doing something like Arabian-styled tops, I would definitely look at DTS's.
#4
12/07/2007 (6:58 pm)
Haha nice. Don't be so critical next time ;)
#5
12/07/2007 (9:54 pm)
I wasn't critical. To me the cone shape should still represent a cone without any tweaking. I was being hasty by not actually paying attention to my surroundings. Oh well. Question answered and topic closed.