Jitter at timescales > 1
by Michael Bacon · in Torque Game Engine · 11/14/2007 (4:35 am) · 0 replies
While refactoring and updating my current Game Camera I came across an interesting bug. The Game Camera starts jittering when I increase the timescale too much. At a timescale of 1.0 there is no noticable jitter. At 2.0 when I move the player the camera starts jittering.
Can anyone tell me why it would start jittering as the timescale increases?
In fact, I'm starting to notice jitter occurring in other places as well, but its all in my code. What am I doing wrong here?
Can anyone tell me why it would start jittering as the timescale increases?
In fact, I'm starting to notice jitter occurring in other places as well, but its all in my code. What am I doing wrong here?