Nice Product
by Scott Johnson · in Torsion · 10/08/2007 (4:01 pm) · 33 replies
Up until now I'd been using Textpad with a TS syntax file to do my editing/debugging...
I can tell you that I'll never go back!!
This is a really solid product, and makes TS Editing life sooo much easier..
Thank you!
Scott
I can tell you that I'll never go back!!
This is a really solid product, and makes TS Editing life sooo much easier..
Thank you!
Scott
About the author
#22
I mean Sam Bacsa the author of CodeWeaver (aka CW)
Boys about the "split", well there you have another good CW current feature :D
10/09/2007 (12:31 pm)
Lol, Neil do you talk about my phrase behind the pic?I mean Sam Bacsa the author of CodeWeaver (aka CW)
Boys about the "split", well there you have another good CW current feature :D
#23
10/09/2007 (12:33 pm)
Lol Tom, thanks for support this mess :D
#24
thats what im confused abt
10/09/2007 (12:55 pm)
Edit: Wow, I comment here after seeing this thread on the "lastest threads" of "Whats new", but I dont think its very polite to comment and recommend other IDEs on the Torsion forums...thats what im confused abt
#25
I work with both - the CW and Torsion. Great development tools!
... and both have one problem...
If the project is "big" (too big to count it as "usual"?)...
1. the CW hangs for a couple of seconds after saving a file (while rebuilding "function names, etc")
2. Torsion takes 100% of CPU usage for a few (from 1 upto 30+) seconds, so even the mouse moves jerky on the screen while you work.
If I open any other project (normal one like starter kits), both are fine.. But mine (more than 700 script/gui files with a total size of 15mb) makes both products to behave unusual.
I'm already changed the folder structure (and some other stuff / work routine) to make it "editable"... So, performance is a major issue for me..
Other than that... for Torsion: unicode support, fixed copy/cut/paste issues and other mentioned here.
10/09/2007 (2:42 pm)
Nice thread.. just wanted to add something:I work with both - the CW and Torsion. Great development tools!
... and both have one problem...
If the project is "big" (too big to count it as "usual"?)...
1. the CW hangs for a couple of seconds after saving a file (while rebuilding "function names, etc")
2. Torsion takes 100% of CPU usage for a few (from 1 upto 30+) seconds, so even the mouse moves jerky on the screen while you work.
If I open any other project (normal one like starter kits), both are fine.. But mine (more than 700 script/gui files with a total size of 15mb) makes both products to behave unusual.
I'm already changed the folder structure (and some other stuff / work routine) to make it "editable"... So, performance is a major issue for me..
Other than that... for Torsion: unicode support, fixed copy/cut/paste issues and other mentioned here.
#26
10/09/2007 (3:44 pm)
IF its using 100% cpu then id hate to see your computer specs.
#27
10/09/2007 (4:02 pm)
Depends on single core or not, building/rebuilding exports and find in files can choke Torsion pretty bad, especially in big projects
#29
10/09/2007 (10:17 pm)
Just bought it and already wondering how the heck I got along without it.
#30
10/09/2007 (10:27 pm)
As long as we're on the subject. I would love to see a 'bookmarks' feature similar to VS2k5 implemented in Torsion. Right now I accomplish something similar by just marking breakpoints in locations of interest, but this can be cumbersome to work with.
#31
10/10/2007 (2:50 pm)
Bank thats a bad processor in my book
#32
Is there a newer beta than 1.1.130?
10/12/2007 (4:53 pm)
@Tom:Quote:Arbitrary user defined regions do work in the latest beta... try it.
Is there a newer beta than 1.1.130?
#33
10/13/2007 (5:53 pm)
@Jaimi - Sorry my bad... its in my build because i'm running one newer than you guys. It will be in the next release.
Associate Tom Spilman
Sickhead Games
Couple of points...
Arbitrary user defined regions do work in the latest beta... try it.
The betas are indeed not hooked up to the "check for updates", but the upcoming non-beta 1.1 release will show up.
Mac port has been going slow... but its going.
Refactoring tools are something i have alot of interest in, but haven't had time to get to yet.
I plan on a new watch window that will include locals automatically... but haven't had time to implement it.
I'll post an "Edit and Continue" C++ patch in the next few days to finally enable that feature in the various TorqueScript engines.