Network support
by Sebastian Rooks · in Torque Game Engine · 09/14/2007 (4:27 pm) · 4 replies
Can this game engine handle 128 online users, with the right hardware of course?
How much online users can the net-code handle so far?
I can't find any information about online support.
How much online users can the net-code handle so far?
I can't find any information about online support.
#2
What would you say would be possible online user-wise?
09/15/2007 (10:13 pm)
And if I were to develop a game alike BF2 but without the high requirments/performance? Just using faster coding etc etc, something like Counter-Strike lets say.What would you say would be possible online user-wise?
#3
09/16/2007 (6:34 am)
Faster coding?
#4
09/16/2007 (2:25 pm)
You know what I mean, the game is just runs slow while it could be running fine on a low-performance machine as well... And it has a high trick-rate and massive server loads are caused to worsen the whole thing. That is what I was refering to actually.
Associate David Montgomery-Blake
David MontgomeryBlake