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TGEA 1.01, startFade not working?

by Kristoffer Benjaminsson · in Torque Game Engine Advanced · 09/07/2007 (12:01 pm) · 2 replies

Hi,

I can't seem to get startFade to work on the player. Is this broken or is there something I need to set/do to make it work?

Thanks,
Kristoffer

#1
09/07/2007 (12:36 pm)
Nope, the fades don't work. Look for some posts by Jeff Faust, he's been working on getting this functionality back into TGEA with some custom shaders.
#2
09/07/2007 (1:18 pm)
Thanks!