Game Development Community

How to increase number of mount points

by Chan Chi Kit · in Torque Game Engine Advanced · 08/11/2007 (10:24 pm) · 2 replies

In TGEA, only 4 mount points can be used. If I mount something to mount point 5, it doesn't work...

Any way to increase number of mount points?

Thanks.

#1
08/23/2007 (6:02 pm)
Hey, I'm curious, are you talking about mounting *images?* Because there is a hard limit of 4 mounted images, but you should be able to mount lots more objects in general. I'm using TGE1.5.2, which I assume has identical mounting setups (it really should), and I use point 5 for reactors in my vehicles, 6 and 7 for turrets, and have never had a problem.

Anyway, if you're talking about image mounting (iow, weapons) then I believe there is a resource explaining how to increase the limit. If you just want to mount generic 'stuff' (backpack, an engine, whatever) then you should look into using ShapeBase-based objects instead of ShapeBaseImage-based objects; images have a ton of extra overhead which is only used if they'll be acting a weapons or some other state machine.
#2
08/24/2007 (3:47 pm)
Implement this. The patch wont work directly so you have to locate and make the changes by hand but it works.
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5677


Once you have implemented that, then do this one:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6723

Luck!
Guimo