May several IFL-animations be assigned to a single DTS-object ?
by Vyacheslav Maltsev · in Torque Game Engine · 07/27/2007 (1:55 am) · 2 replies
Here is simple example - animation on billboard. On bb is a Hero (you'r right - its a 2D game) that can (I want him to) run right, run left, strike and so on. It would be great if I could make animation on single object without terrible motions about: stop_anim_object1, destroy_object1, create_object2, start_anim_object2...
Please help!
p.s. Its all about TGE 1.5
Please help!
p.s. Its all about TGE 1.5
#2
08/06/2007 (5:17 am)
I've found answer! The problem was contained in 3Dmax exporter - its new version has mistake. Ask me for details. Thanx Michael!
Michael Osias
http://www.garagegames.com/mg/forums/result.thread.php?qt=35635