Game Development Community

Player Selection Resource

by Jules · in Torque Game Engine · 07/10/2007 (6:28 am) · 4 replies

Hi

Anyone know of a player selection resource that can be used for multiplayer, that is stable and still being supported?

For example;

a) select a player from the list (Knight, Orc)
b) If player from the list selected is Knight, use server/knight.cs
c) If player from the list selected is Orc, use server/orc.cs

If the player selects Orc, then you spawn as an Orc, other players see you as the player selected.

I have done a search for player selection, while they are good, they look limited to using the same server/player.cs file, and the same animation files where as my characters use seperate animations. At which point is server/player.cs file loaded? Before or after the mission loads?

Thanks

Jules

#2
07/10/2007 (6:48 am)
@mb

execellent! This may just be what I am looking for - thanks.
#3
07/10/2007 (9:03 am)
You're welcome, if you have any questions let me know.
#4
07/10/2007 (9:39 am)
@mb ...

Great resource - works a treat!

Thanks again.