CVS HEAD (30 July, 2002) Error in new net code
by DavidRM · in Torque Game Engine · 07/30/2002 (11:05 am) · 4 replies
Some of the client-side scripting event handlers for "GameConnection" aren't being called in the new netInterface.cc file.
Example:
fps/client/scripts/serverConnection.cs
function GameConnection::onConnectionAccepted(%this)
There may be others...there probably are, in fact, but that's the one that I noticed immediately.
-David
Example:
fps/client/scripts/serverConnection.cs
function GameConnection::onConnectionAccepted(%this)
There may be others...there probably are, in fact, but that's the one that I noticed immediately.
-David
#2
07/31/2002 (5:44 pm)
Working on it... sorry for the delay. I've got the missing script call fixed, and I'll check it in once I test it (along with some other changes I'm making).
#3
Real soon now I'll doco up all the changes I made in the addition of the NetInterface class...
07/31/2002 (6:37 pm)
Ok, I added the GameConnection::onConnectionAccepted script function callback.Real soon now I'll doco up all the changes I made in the addition of the NetInterface class...
Torque Owner DavidRM
I'm reluctant to make the changes myself because then I have to contend with the CVS merge when the netInterface.cc/h are fixed/completed. And me and CVS are on shakey terms at best...
Mark? Anybody?
-David