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1.5.2 TGE with Constructor 1.0 difs and vehicles crash

by Jules · in Torque Game Engine · 07/01/2007 (4:44 am) · 2 replies

Hi,

Has anyone had this problem, and has a fix.

I have created a structure in constructor 1.0, exported to dif and placed it within the game world, no problem, I can walk all over the structure with a character. I then load up the Humvee as a test and drive it into the structure, the game crashes, any ideas?

TGE 1.5.1, Constructor 1.0

Oh and dif structures not created in constructor do not crash when a vehicle comes in contact with it, so it's kinda baffling me atm.

Thanks in advance.

#1
07/01/2007 (6:34 am)
Fixed - I upgraded to v1.0.2 of constructor, made a few tweaks and re-exported the difs :)
#2
07/03/2007 (7:10 am)
For what it's worth, I am definately seeing the same thing. Simple interior I exported out of Constructor 1.0,
and would get a crash when my vehicle comes into contact with it.

I have only just now integrated 1.5.2 into our engine, so we're now using Constructor 1.0.2. I'll post if the re-export fixes the problem.