Mac or PC?
by Mark · in General Discussion · 06/15/2007 (9:39 pm) · 8 replies
What do you find to be the better choice to develop with Torque?
I'd imagine iMac because you really don't need to worry THAT much about computer specs as you might with a PC.
I use a PC right now, I'm thinking of getting an iMac for all my development needs.
I'd imagine iMac because you really don't need to worry THAT much about computer specs as you might with a PC.
I use a PC right now, I'm thinking of getting an iMac for all my development needs.
#2
I have a mac mini and at one point thought i should buy like 6 of them and turn em into game servers. You can get 6 minis for a lil over $3,500. Firewire (400Mbs) em together with xgrid for a nice powerhouse process sharing cluster complete with auto load balancing, thats 24 GHz (6 dual cores @1.8 GHz) of power for under $3,600. No where near 6 xservers, but one will cost you about the same amount.
06/15/2007 (10:39 pm)
Mac is the better choice IMO. Firstly because all new macs run windows and they do it better then most windows machines i've run/have. Second simply because xcode is such a superior IDE, not to mention if you just want to run make with the terminal. If you get an imac go for the better video card ati x1600, since the low end uses the crapola intel GMA 950 that doesn't run many games well, if at all. With a mac you're already running a windows/apple/unix box all in one. If you have the cash (which not many i know do) get the pro, all you need is to get the 1900xt with the base configuration and you have one hell of a machine. But, it's almost $3,000 without a monitor.I have a mac mini and at one point thought i should buy like 6 of them and turn em into game servers. You can get 6 minis for a lil over $3,500. Firewire (400Mbs) em together with xgrid for a nice powerhouse process sharing cluster complete with auto load balancing, thats 24 GHz (6 dual cores @1.8 GHz) of power for under $3,600. No where near 6 xservers, but one will cost you about the same amount.
#3
If it works on my mac, it'll work on your mac! I like that.
06/16/2007 (12:50 am)
If I did get the iMac I'd prob get the one with the X1600, I'd imagine most mac users have an iMac with an X1600, making playtesting a hell of a lot easier without needing to worry about every graphics card out there.If it works on my mac, it'll work on your mac! I like that.
#4
If you don't like the flow and interface of the OS, why work on it by choice?
06/19/2007 (1:21 pm)
Which do you prefer to work on? That's the one you use.If you don't like the flow and interface of the OS, why work on it by choice?
#5
Mac user base is large enough to make quite a bit of money but small enough that new titles are less likely to get lost amongst all the others. And if you make a splash in the Mac world your poised for a blow out in in PC. Starting in PC, you just looking for some extra cash going the other way.
And the argument to develop on a Mac because a Mac runs windows is actually backwards. That's a reason to develop on Windows because at this point Macs don't care.
From a stable development and marketing POV, go Mac.
06/23/2007 (9:14 am)
Though the hardware advantage on a Mac is important as a couple of you have said you also have to think in terms of market when creating a game.Mac user base is large enough to make quite a bit of money but small enough that new titles are less likely to get lost amongst all the others. And if you make a splash in the Mac world your poised for a blow out in in PC. Starting in PC, you just looking for some extra cash going the other way.
And the argument to develop on a Mac because a Mac runs windows is actually backwards. That's a reason to develop on Windows because at this point Macs don't care.
From a stable development and marketing POV, go Mac.
#6
06/23/2007 (9:17 am)
I didn't mean develop on windows using mac hardware, i meant you have the option to play those titles that are windows only if you decide to make the move to mac. This is speaking on behalf of making the switch from pc to mac, not to go and develop on mac hardware using windows.
#7
06/23/2007 (7:26 pm)
I prefer Mac. Windows can get a viruse every .7 seconds I think. You wouldn't want to lose all your information would you?
#8
It truly is a myth that Windows gets non stop viruses, and the reason there are more viruses out there for PCs then Macs is simple numbers. If you want to cause problems are you going to target the small niche market of computers or the massive majority.
and there are viruses that exist for Macs too, don't believe those silly commercials
06/24/2007 (11:21 am)
That's such an exageration, I've used windows all my life. I also have always been a big download person and in my younger days used to download wares a ton (where there tends to be more viruses). I also log so many hours on my computer a week that I probably need help. Yet after all this, with at least 11 years of non stop internet connection and downloading I can still count the number of viruses I've gotten on 1 hand. It truly is a myth that Windows gets non stop viruses, and the reason there are more viruses out there for PCs then Macs is simple numbers. If you want to cause problems are you going to target the small niche market of computers or the massive majority.
and there are viruses that exist for Macs too, don't believe those silly commercials
Torque Owner Sam M