Abritrary resolution
by Ian Omroth Hardingham · in Torque Game Builder · 01/21/2007 (10:01 am) · 1 replies
Hey guys.
I'm just playing around with TGB, but so far everything is in 800x600 and scaled. Does TGB easily support having resolutions that just look at more of the playfield? For instance, a 1600x1200 view sees much more of the space around the player, rather than simply scaling?
Cheers,
Ian
I'm just playing around with TGB, but so far everything is in 800x600 and scaled. Does TGB easily support having resolutions that just look at more of the playfield? For instance, a 1600x1200 view sees much more of the space around the player, rather than simply scaling?
Cheers,
Ian
About the author
Designer and lead programmer on Frozen Synapse, Frozen Endzone, and Determinance. Co-owner of Mode 7 Games.
Torque Owner Ben R Vesco