Game Development Community

Attach objects/zones to an interior

by James Terry · in Torque Game Engine · 12/11/2006 (9:02 am) · 0 replies

Hi, I am working on this game where I want the player to walk on my interior and when he gets to the edge of it, rotate and start walking on the next side. I have been trying to do this by rotating the player and its quite the engine modification.

I was thinking I might be able to simulate this by instead of rotating the player, just rotate the interior he is walking on, but then I would need to place all the shapes and trigger zones I have around the new rotation of the interior.

Maybe there is an easier way of doing this?