Rocking boat
by Mike Rowley · in Torque Game Engine · 07/23/2006 (7:39 pm) · 2 replies
I've been searching the forum today, looking for the best way to make a dts shape rock.
What I am trying to do, is to get a boat (dts) to gently rock back and forth. I haven't found any information.(I may have missed something somewhere, so if I did, please just point me to it) I have looked thru all the resources, (found some interesting ones that I downloaded) searched tdn, and all the tutorial sites. My eyes hurt, so I'm now asking. (please be nice. I'm still learning to code)
What would be the best way to make a dts rock along the X or Y axes? I was thinking about using rotation, and just adding a timer to reverse the direction, but torque doesn't like rotating on anything but the Z axes, and that wouldn't work. I need side to side movement. I just want my boat to sit in one spot and gently rock.
Thanks for any help.
What I am trying to do, is to get a boat (dts) to gently rock back and forth. I haven't found any information.(I may have missed something somewhere, so if I did, please just point me to it) I have looked thru all the resources, (found some interesting ones that I downloaded) searched tdn, and all the tutorial sites. My eyes hurt, so I'm now asking. (please be nice. I'm still learning to code)
What would be the best way to make a dts rock along the X or Y axes? I was thinking about using rotation, and just adding a timer to reverse the direction, but torque doesn't like rotating on anything but the Z axes, and that wouldn't work. I need side to side movement. I just want my boat to sit in one spot and gently rock.
Thanks for any help.
#2
07/23/2006 (7:48 pm)
I also thought about that, but I'm no modeler. I'm currently using the RW gallion as a template.
Torque Owner Cliff