Game Development Community

Goopy" Particle Effects...Possible?

by DavidRM · in Torque Game Engine · 06/15/2006 (1:31 pm) · 2 replies

Is it possible to create "goopy" effects with the particle generators?

Think something like Nickolodean "Gak"...icky, squishy, goopy...drips from the ceiling in big, slow drops...that splatter...

Anyone have any pointers for how to adjust the particle generators to get something like that?

Thanks!

-David
Joe Indie

#1
06/15/2006 (1:42 pm)
Hmm, not sure how close you can get, though with particle collisions you can probably get some interesting results.
#2
06/15/2006 (1:52 pm)
This will sound weird, but from what you're describing, I think I would find a way to use an AI turret with a weapon and projectile.

* AIturret to get it firing without player involvement.
* Weapon/projectile because they have multiple particle effects built in (initial firing particle, trail particles, and explosion debris).

If it were me, I would just aim all of the AIturrets straight down, slow the projectile velocity waaay down, and make some really goopy explosions.

Never tried it myself, of course, but all the elements seem to be in place to make it work.

If you get this working, be sure to post screenshots, or better yet, a video.

:)

Aaron E.