Game Development Community

Stand-Alone SDK?

by Holde Stanford · in Torque Game Engine · 05/12/2006 (1:54 pm) · 6 replies

I was wondering if this SDK runs stand-alone or if you include it into your C++ compiler and it just has its own namespace. If so I guess you would include it like the following:

#include

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#1
05/12/2006 (2:02 pm)
Or maybe

#include
#2
05/12/2006 (2:10 pm)
This sdk is a workspace.
you utilize the workspace provided by the sdk.

if you dont, you have lots of work cut out for you to prepare a different method.

this is not a library.
it is a full blown sdk.
#3
05/12/2006 (2:15 pm)
Perhaps GG should have called it TGEF for Torque Game Engine Framework, instead of TGE SDK. You get so much more than an SDK, you get a complete working game framework to start from.
#4
05/12/2006 (2:16 pm)
Mk this post is officially locked
#5
05/12/2006 (2:16 pm)
Well damn it doesn't HAVE a lock feature.. beautiful
#6
05/16/2006 (4:02 pm)
@Paul: LOL!!! =)