Game Development Community

Bug in control saving

by Tim Newell · in General Discussion · 03/18/2002 (4:49 pm) · 3 replies

in rw/client/scripts/OptionsDlg.cs There is a bug in the function OptionsDlg::onSleep(%this) function. it saves the controls out to the old fps dir instead of the new rw dir

moveMap.save( "fps/client/config.cs" );

Anyone reading this and dont know how to fix it...change that line to

moveMap.save( "rw/client/config.cs" );

and save.

also I noticed in some of the editor stuff the fps is still hardcoded...not sure if it has an effect or not though.

-Tim aka Spock

#1
03/18/2002 (6:28 pm)
Trust you spock :wink:

Ah I do love that player model.
#2
03/21/2002 (8:50 am)
Player model rocks :)
#3
03/21/2002 (9:05 am)
The player model is sweet. Big-ugly with skull armor = good.