MSc demo
by Pat McGovern · in Game Design and Creative Issues · 11/23/2005 (6:46 am) · 6 replies
Hi All,
I'm doing a little demo using the Torque engine for my MSc, which I'm finishing off this month.
Thought you might like a look. I've borrowed heavily from the style of a particlular comic which you may be familiar with ;) but that's what my thesis is based on.....
Cheers
Pat.

I'm doing a little demo using the Torque engine for my MSc, which I'm finishing off this month.
Thought you might like a look. I've borrowed heavily from the style of a particlular comic which you may be familiar with ;) but that's what my thesis is based on.....
Cheers
Pat.

#2
11/23/2005 (8:24 am)
I second Michael's sentiment!
#3
Is that TSE or TGE ?
edit: i'd guess it's TGE, judging from your post here: www.garagegames.com/mg/forums/result.thread.php?qt=29743
- sweet!
11/23/2005 (8:53 am)
Hey Pat - looks great !Is that TSE or TGE ?
edit: i'd guess it's TGE, judging from your post here: www.garagegames.com/mg/forums/result.thread.php?qt=29743
- sweet!
#4
Thanks for the compliments!
I'm using the Torque shader engine altho' I started off using TGE. The TSE was needed for the toon and shadow shaders It turned out bettter than I expected, but in reality there are problems with depth in working in only black and white.('cept the red text, of course:)
Still it's been an interesting experiment.
Thanks
Pat.
11/24/2005 (10:23 am)
Cheers guys,Thanks for the compliments!
I'm using the Torque shader engine altho' I started off using TGE. The TSE was needed for the toon and shadow shaders It turned out bettter than I expected, but in reality there are problems with depth in working in only black and white.('cept the red text, of course:)
Still it's been an interesting experiment.
Thanks
Pat.
#5
11/24/2005 (3:00 pm)
That's looking mighty sweet, nice work!
#6
11/24/2005 (4:08 pm)
That's awesome man. Great job.
Torque 3D Owner Michael Cozzolino
Big Monk Games