Game Development Community

Got Some Questions..

by Vince Gee · in Torque Game Engine Advanced · 06/20/2005 (6:37 pm) · 1 replies

Ok,

I bought and grabed the lastest version of tse from cvs. I got it to compile and all is going well.... kinda.

I am assuming that none of my models from my TGE game will run in this, so do I need to get all my models re-exported?

Second question, assuming that my models are exported correctly should I be able to run my existing scripts w/out modification?

And lastly, I've spent the last 6 months of my life focusing on TGE, assuming that I continue to build on TGE how hard will it be for me to convert it over to TSE when it releases?

(Few C++ head changes, mostly scripting)

By this I mean, are datablocks going to be changed significantly? Will my scripts not work? This is kinda importanted due to the fact that I'm working on a large project w/ a group of guys and before I send us all down this path I'd like to have some facts.

Thanks

Vince

#1
06/20/2005 (6:53 pm)
1. All your DTS models from TGE will load just fine. Though you may have to add some material definitions.

2. Your scripts will mostly work. There are some changes in the engine, of course. Check the docs.

3. I can't imagine it being more than a few weeks at most.

I doubt there are going to be any changes in TSE that are going to take more than a week or two to adapt to even in a large project.