#2
by an experienced max/torque user.. namely me..
so basically we need moderate max 7 + users
as long as you've got the enthusiasm i've got the advice..
if you dont have max dont be afraid to apply anyway.. as the advice can generally be converted between apps as long as i have a manual.. i did this recently with a maya user..
it's a good opportunity for someone to get a cv filler, or possibly gaining experience for use on your own torque project...
applications either to me or brice
bricejohnson@projectraven.com
barrygallagher@projectraven.com
11/14/2005 (12:57 pm)
Anybody who signs up will be walked through the exporting proccess step by step..by an experienced max/torque user.. namely me..
so basically we need moderate max 7 + users
as long as you've got the enthusiasm i've got the advice..
if you dont have max dont be afraid to apply anyway.. as the advice can generally be converted between apps as long as i have a manual.. i did this recently with a maya user..
it's a good opportunity for someone to get a cv filler, or possibly gaining experience for use on your own torque project...
applications either to me or brice
bricejohnson@projectraven.com
barrygallagher@projectraven.com
#3
1. I use Lightwave 8.5 at home and Maya at work (exporting dts is causing issues on the Maya side - I'm trying to sort it out)
2. My 3D animation skills are rusty - that's why I'm using Torque as a "Demo" engine to get my skills back up
I will understand if you are not interested but otherwise, drop me a line and perhaps I can help in some small way.
Cheers and all the best,
James
*edits* spelling
12/12/2005 (3:51 am)
I can volunteer but there are two caveats:1. I use Lightwave 8.5 at home and Maya at work (exporting dts is causing issues on the Maya side - I'm trying to sort it out)
2. My 3D animation skills are rusty - that's why I'm using Torque as a "Demo" engine to get my skills back up
I will understand if you are not interested but otherwise, drop me a line and perhaps I can help in some small way.
Cheers and all the best,
James
*edits* spelling
#4
I went to your website. I am curious about your project but your message boards seem to be down.
12/12/2005 (8:38 am)
Hey Brice,I went to your website. I am curious about your project but your message boards seem to be down.
#5
12/12/2005 (10:59 am)
I've joined another a little while ago but due to technical issues on their end I haven't been able to work on the project. This game looks promising also, if nothing happens within a week I can withdraw from the other team and offer my services to you. I'm an intermediate to advanced scripter but a beginner with torque scripting so its a matter of learning the torque syntax. Is this TSE? The 3rd screenshot down looks like its using shaders...
#6
12/12/2005 (4:04 pm)
@Brice - Fair enough. Wishing you the best of luck :)
Torque Owner Jerane Alleyne
Default Studio Name
We've found it pretty difficult to people at times, but this is one of, if not the best place to look for them IMO. YOu might want to try igda.org/indie/. They are quite mature and you might find some serious individuals. Another place is forums.indiegamer.com/. Hope that helps a little....