Dedicated server on same network.
by Michael Cozzolino · in Torque Game Engine · 01/06/2005 (9:57 am) · 2 replies
I have a question. It may seem like a stupid question. Is a dedicated server on the same network I connect as a client on, simulate online play.?IE. Would this be a legitimate way to test if stuff is sent between server and client?
Thanks,
Coz
Thanks,
Coz
About the author
Indie Developer in the Albany NY area. iOS, PC, Mac OSX development. http://itunes.apple.com/us/artist/michael-cozzolino/id367780489
#2
01/06/2005 (10:25 am)
Thanks Stefan. It seems logical but I just wanted to know for sure. The dedicated server is sending heartbeats to the Master Server and I connect to the dedicated server and everything works as expected. I realize that it isn't a good lag simulation. At this point that is not my focus.
Torque Owner Stefan Lundmark