Game Development Community

3D Web Page Interface

by Chris Williams · in Technical Issues · 05/28/2004 (12:45 pm) · 11 replies

Is it possible to create a web page using a 3D drawing program (like GMAX) and a game engine, or create the interface and embed it into the site?

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#1
06/08/2004 (6:44 pm)
Not that I'm a aware of from my 9 years in web developing. But hey I could be wrong... :)
#2
06/08/2004 (6:46 pm)
Well, this isn't 3D, but it's still pretty cool.... OK, I know that's not an answer, but hey!

;)
#3
06/08/2004 (8:07 pm)
That was sweet. Edward does have something there though, you can always use Flash and try to give it a 3D appearance. Or you can always learn VRML (but I don't think that's supported anymore).
#4
06/09/2004 (10:39 am)
Well I have seen 3D games done in Flash, and there's nothing stopping you from making your entire site from Flash...
#5
06/10/2004 (9:09 am)
Except driving away users. I know that I, and many others, will not visit a site more than once that is all flash.
#6
06/10/2004 (12:30 pm)
3d interface is gonna be tough, you'll more or less have to fake it. Flash may be a good route. You might also just consider creating site elements and rendering to a jpg and building the site from that. That way the navigation wouldn't be 3d but it would have a fuller 2-1/2d kinda thing going on at least. *shrug*
#7
06/11/2004 (12:04 pm)
There are some Flash3D and Shockwave3D plugins that I've seen, but these won't be taking advantage of any 3D hardware on the computer, so you won't be able to get a whole lot of polys on the screen or any really fancy effects. It depends on what you're going for really.
#8
06/11/2004 (1:20 pm)
Shockwave=3D and it does take advantage of the 3D hardware on the computer. You can make it use software/OpenGL/directX (software doesn't support particle effects and wireframe just to name 2 things that require hardware). The poly limits of shockwave are 7000 for games, for interfaces you can easely put in 20 - 3000 polygons and it will still run. So yeh, real 3D (Flash is no real 3D, shockwave is) is possible on the web. But out of personal experience all i can say its no fun to do (Director 3D really isn't user friendly, no good documention, no good examples, looks a bit crappy, etc etc)

Here's something I did in about 1-2 days for my shockwave exam.... yeh i know it s*cks, and it doesn't work as supposed to, but it gives you an example of what you could do with it (I defenetly do not recommend it tough) http://www.multimediaportfolio.net/3d/chainsaw.html

Now, personally, I'd say if you really want to use 3D and it isn't really interactive, just render out the animation to a series of bitmaps, and use those in Flash. I'm currently even working on an interactive Flash site that uses pre-rendered 3D frames. I just have a function set up to decide wich frame to show (based on the mouse movement in this case). Looks awesome offcourse...but its fake 3D (but who knows? and even if they know, its the result that counts)
#9
06/11/2004 (1:27 pm)
You could do it in flash, or you could get creative and do it in javascript like in the 5k contest:
Wolfenstein 3D
#10
12/29/2006 (8:37 pm)
Are you just looking for a static 3d page or did you want to make it active 3d?
#11
01/15/2007 (1:51 am)
We are several people who want to make a TGEA webpage plugin (ActiveX). Then you can do all the same things on the web as through a standard distribution. This will be GREAT for demos!
Such an plugin already exist for TGE, that allow you to play Torque games through a webbrowser.

If you want to work on it then please visit to:
www.garagegames.com/index.php?sec=mg&mod=project&page=view.job&qid=5841