Game Development Community

'Edit And Continue' In Visual Studio 2013

by Ahsan Muzaheed · in Torque 3D Professional · 08/01/2014 (9:19 pm) · 2 replies

after moving to vs2013 i never was able to use the "apply Code changes" option for torque 3d.
is there i have to do anything extra work to enable it.
By default it worked ok on vs2010.

i have followed everything described here:
http://www.trinitycore.org/f/topic/5667-howto-setup-debugging-enable-edit-and-continue-in-visual-studio-updated-2014-7-7/

but still no luck.

it always grayed out for me.
here is a screenshot:
https://imageshack.com/i/ewmT4vD5j

https://imageshack.com/f/ewmT4vD5j
sorry for the image post.
failed to preview it after several attempts.

About the author

Torque 3D enthusiastic since 2010.Have been working in several T3D projects besides of Unreal Engine 4 and Unity 3D. NEED a hand with your project? SHoot me a mail. http://www.garagegames.com/community/forums /viewthread/138437/


#1
08/01/2014 (10:54 pm)
I always get a linker warning about not being able to edit and continue 'due to /SAFESEH specification'. See this and maybe this.
#2
08/02/2014 (6:40 am)
"" setting Properties > Linker > Advanced and setting 'image has safe exception handlers' near the bottom to No.""


that solved the problem.
I should have asked it here long time ago rather then spending time on google.
thanks daniel.
much appreciated.