Need some help...
by raa brubb · in Torque 3D Professional · 03/27/2014 (7:37 pm) · 3 replies
Ok, so I was looking at the Torque3D documentation and it's a bit unclear how to create destructible assets. I understand what their trying to do which is have one mesh and when the mesh is damaged it transitions to a fractured version of the mesh. But then the whole mesh would fall apart.
What I was wondering is if there was a way to do APEX destruction type assets in Torque3D, or at least make something similar to that. I just need some assets like that, here is a video that basically shows what I mean (and essentially the game I'm trying to create in Torque3D).
What I was wondering is if there was a way to do APEX destruction type assets in Torque3D, or at least make something similar to that. I just need some assets like that, here is a video that basically shows what I mean (and essentially the game I'm trying to create in Torque3D).
About the author
Timmy01
Look here docs.garagegames.com/torque-3d/official/content/documentation/Artist%20Guide/Tut...