Game Development Community

T3D DX10 and DX11

by Dimitris Matsouliadis · in Torque 3D Professional · 01/29/2014 (8:42 am) · 21 replies

Know anyone if T3D 1.2 can use with somehow DX10 and DX11.
It's the last thing left to judge the development on T3D or not.
The other other deficiencies may be settled or settled.

Thanks for your time :)
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#21
03/24/2014 (1:11 pm)
Richard
I have made changes to the DX11 and the difference is significant.
Cover me fully for what I want to do.

Thanks for your time
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