T3DMIT 3.0 Compile fail
by Philip Gregory · in Torque 3D Beginner · 05/12/2013 (4:17 pm) · 4 replies
So I've downloaded T3D 3.0 binary. Turns out I need to mergge the source from AFX2.0 with T3D. The file that they have ready for AFX + MIT is for version 1.1 or so, so I wanted to merge the source files with MIT. Everytime I tried to build, I got 14 working and 4 not working, so I redownloaded the source and tried compiling straight and I still get 14 good and 4 bad. Anyone else having compile issues with 3.0?
About the author
Yes... Those are ribs. Current projects: Breaking out of the box in T2D, devoting efforts and talents to Middle School student tech projects (including basic Python programming!)
#2
05/12/2013 (6:25 pm)
Thanks for the quick reply. I've managed to get the build to 17 complete and 1 failed when using AFX and all successful when using the stock source code, and the one that failed is the .exe file. Basically it's saying that I'm missing platform/event.h -- which is still existing in my folder. There's a couple of other errors but 99% are related to that file.
#3
05/14/2013 (9:34 am)
event.h doesn't exist in 3.0
#4
platform/event.h has been moved to platform/input/event.h, so you will have to update all references.
- Dave
05/15/2013 (10:19 am)
@Philip:platform/event.h has been moved to platform/input/event.h, so you will have to update all references.
- Dave
Torque Owner Edward Smith
Silencersoft
Make sure you have gone through the compiling and the required resources/tools. Like DirectX SDK, platform SDK etc.