Multi object relative rotation math question
by Ronald J Nelson · in Torque 3D Professional · 04/27/2013 (1:13 pm) · 1 replies
Can someone tell me how you can have two objects and if the once(lets call it the parent object), rotates or moves, the other (the child object) will move and rotate with the parent object?
In simple terms, how can I make, without mounting, an object orbit around another and always facing it as it moves and rotates?
In simple terms, how can I make, without mounting, an object orbit around another and always facing it as it moves and rotates?
Torque Owner Demolishun
DemolishunConsulting Rocks!
This should make it simpler to calculate. You can test this out using TS using the matrix math functions.