Game Development Community

Project Generator fails

by Maxim · in Torque 3D Beginner · 04/24/2013 (1:06 pm) · 3 replies

Hello, everybody. I have an problem wiith project generator. I'm runnig it as admin. But it sais, that it can not solve tha paths. After that i edited generateProjekts.bat and added an path to my torque dir. After that in began to fails in php requsts. I edited that files, and wrote direct paths to directories, that it asked for. And now, i had an that error:

Welcome to projectGenerator 0.9
Copyright (c) 2012 GarageGames, LLC
Released under a MIT license.

   CWD = D:softTorque3D-FPSTutorial-masterToolsprojectGenerator
   - Loading Smarty...
   - Loading config file D:softTorque3D-FPSTutorial-masterMy ProjectsFPS Tut
orialbuildFilesconfigproject.conf
   - Setting platform to: win32
   - begin project: lmng={73D9048F-55AA-4EF6-BF33-3A811DC47FCE}
      - end project lmng
   - begin project: lpng={63D63B58-3DB8-4844-9648-C5AA04B4C1BC}
      - end project lpng
   - begin project: lungif={5C9BE928-8510-451E-B866-5C2ECF3E592F}
      - end project lungif
   - begin project: zlib={3FFDBB50-6E27-4E66-B1EC-750663C9D784}
      - end project zlib
   - begin project: ljpeg={E2A746EC-8AD3-4D45-AFBB-5A81F705E9BE}
      - end project ljpeg
   - begin project: tinyxml={470600AC-F51E-4F4E-9406-3B517BF112AC}
      - end project tinyxml
   - begin project: opcode={C0B7BA09-E125-412E-86B0-2D89DB971CAB}
      - end project opcode
   - begin project: squish={3FFDBB50-6E27-4E66-B1EC-750663C9D799}
      - end project squish
   - begin project: collada_dom={25D580F1-2A2C-48EB-89C6-B54CAF4BDC4E}
      - end project collada_dom
   - begin project: pcre={910A3F94-E18D-4CB9-87DC-382C75F6B941}
      - end project pcre
   - begin project: convexDecomp={4EF87A4E-16ED-4E64-BF04-841B2675AEE0}
      - end project convexDecomp
   - begin project: libvorbis={F8240290-BA36-4696-967F-C2611CEE501A}
      - end project libvorbis
   - begin project: libogg={719523DB-7C6B-416B-B68D-B2579477239B}
      - end project libogg
   - begin project: libtheora={B0B6B74B-2045-43B0-85BF-A24BF2D25155}
      - end project libtheora
   - begin project: FPS Tutorial DLL={C0FCDFF9-E125-412E-87BC-2D89DB971CAB}


*** FMOD PATH NOT VALID


   - Loading project code configuration from D:softTorque3D-FPSTutorial-master
My ProjectsFPS TutorialbuildFilesconfigprojectCode.conf

Warning: opendir(C:WindowsSystem32/buildFiles/../source/,C:WindowsSystem32/b
uildFiles/../source/): The system cannot find the file specified. (code: 2) in D
:softTorque3D-FPSTutorial-masterToolsprojectGeneratorclassesGenerator.php
on line 200

Warning: opendir(C:WindowsSystem32/buildFiles/../source/): failed to open dir:
 No such file or directory in D:softTorque3D-FPSTutorial-masterToolsprojectG
eneratorclassesGenerator.php on line 200

Warning: readdir() expects parameter 1 to be resource, boolean given in D:soft
Torque3D-FPSTutorial-masterToolsprojectGeneratorclassesGenerator.php on line
 202

Warning: closedir() expects parameter 1 to be resource, boolean given in D:soft
Torque3D-FPSTutorial-masterToolsprojectGeneratorclassesGenerator.php on lin
e 211

Fatal error:
*******************************************************************

  We were not able to find a valid path to the PhysX SDK!

  You must install the latest PhysX SDK and set the path via a
  $PHYSX_SDK_PATH variable in your buildFiles/project.conf file
  or by setting the TORQUE_PHYSX_PATH system environment variable
  (may require a reboot).

*******************************************************************
 in D:softTorque3D-FPSTutorial-masterToolsprojectGeneratormodulesphysX.inc
 on line 71

REMEMBER: Restart VisualStudio if you are running it to be sure the new
          project files are loaded! See docs for more info!

Press any key to continue . . .

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#1
04/24/2013 (1:30 pm)
It looks like you're trying to generate a project that uses PhysX but you don't have the PhysX SDK installed. Have you followed the directions here:

Creating a New Project Based on a Template

It also looks like you're trying to use FMod without having the FMOD SDK installed.

- Dave
#2
04/24/2013 (2:22 pm)
Installed PhysX and FMOD

*** FMOD PATH NOT VALID


   - Loading project code configuration from D:\soft\Torque3D-FPSTutorial-master
\My Projects\FPS Tutorial\buildFiles\config\projectCode.conf

Warning: opendir(C:\Windows\System32/buildFiles/../source/,C:\Windows\System32/b
uildFiles/../source/): The system cannot find the file specified. (code: 2) in D
:\soft\Torque3D-FPSTutorial-master\Tools\projectGenerator\classes\Generator.php
on line 200

Warning: opendir(C:\Windows\System32/buildFiles/../source/): failed to open dir:
 No such file or directory in D:\soft\Torque3D-FPSTutorial-master\Tools\projectG
enerator\classes\Generator.php on line 200

Warning: readdir() expects parameter 1 to be resource, boolean given in D:\soft\
Torque3D-FPSTutorial-master\Tools\projectGenerator\classes\Generator.php on line
 202

Warning: closedir() expects parameter 1 to be resource, boolean given in D:\soft
\Torque3D-FPSTutorial-master\Tools\projectGenerator\classes\Generator.php on lin
e 211
      - end project FPS Tutorial DLL

   - Loading web deployment configuration from C:\Windows\System32/buildFiles/co
nfig/webDeploy.conf

Warning: require_once(C:\Windows\System32/buildFiles/config/webDeploy.conf): fai
led to open stream: No such file or directory in D:\soft\Torque3D-FPSTutorial-ma
ster\Tools\projectGenerator\libs\WebDeploy.conf on line 30

Fatal error: require_once(): Failed opening required 'C:\Windows\System32/buildF
iles/config/webDeploy.conf' (include_path='.;C:\php5\pear') in D:\soft\Torque3D-
FPSTutorial-master\Tools\projectGenerator\libs\WebDeploy.conf on line 30

REMEMBER: Restart VisualStudio if you are running it to be sure the new
          project files are loaded! See docs for more info!

Press any key to continue . . .
#3
04/25/2013 (7:18 pm)
So, you're certain that you have not screwed up your paths?

:WindowsSystem32/buildFiles/config/webDeploy.conf'

This doesn't look right to me - you should probably start the project setup process over. Without sitting down at your computer though it'd be really hard to tell you where you went astray....