Some questions about Torque2D
by Low Kah Cuun · in Torque 2D Beginner · 03/27/2013 (3:32 am) · 4 replies
Does Torque2d available for free now?? I'm not really understand what is the Torque2d mit open software on the torque2d homepage....
Is thie mit source a game engine too?? Or it's different with the torque2d game builder?
If I want to use the Torque2d I have to buy it?? Or any trial version to use?
Is thie mit source a game engine too?? Or it's different with the torque2d game builder?
If I want to use the Torque2d I have to buy it?? Or any trial version to use?
#2
The MIT license means you can use it for whatever you want, for free.
The source is a full 2D game engine. It is different from Torque Game Builder in many ways, but most significantly (for most users) is a complete lack of editors - you must build levels in script or hand-edit TAML level files (Torque's XML data format).
It's free, so you don't have to buy it. Just download it and compile it.
Here is a link to the MIT License. Very simple, it's free.
03/27/2013 (9:37 am)
Yes it's free.The MIT license means you can use it for whatever you want, for free.
The source is a full 2D game engine. It is different from Torque Game Builder in many ways, but most significantly (for most users) is a complete lack of editors - you must build levels in script or hand-edit TAML level files (Torque's XML data format).
It's free, so you don't have to buy it. Just download it and compile it.
Here is a link to the MIT License. Very simple, it's free.
#3
By the way, I am quite a beginner to the programming.. I have no experience in coding. About the torque MIT, what script language is used?? Any tutorials regard to this engine?? Thanks again!!
03/29/2013 (8:45 am)
Thanks for the reply^^By the way, I am quite a beginner to the programming.. I have no experience in coding. About the torque MIT, what script language is used?? Any tutorials regard to this engine?? Thanks again!!
#4
Getting Started
TorqueScript Overview
TorqueScript Syntax
Scripting Tutorial
There are more docs on that wiki on other topics, so be sure to check it all out.
03/29/2013 (8:52 am)
@Low - The language is TorqueScript, which is our own proprietary scripting languages. You will be interested in the following:Getting Started
TorqueScript Overview
TorqueScript Syntax
Scripting Tutorial
There are more docs on that wiki on other topics, so be sure to check it all out.
Torque 3D Owner Brian Szatkowski
T2D has been rebirthed, if you will, into T2D MIT, and thus follows the MIT licensing model. That being said, you are free to do whatever you will with the code.
Yes, it is (was at the time of separation) the same "engine" in that the paid version of T2D was updated to reflect many of the core changes to improving engine efficiency. However, the engines quickly parted ways when Box2D was introduced and warranted a newly envisioned Asset and Module management system to govern how T2D MIT works. In that regard, we now have two completely different engines.
Both engines exist because the paid version of T2D is still governed by its own licensing and many users who paid for that product were in the middle of developing projects using that code base. However, the paid T2D version will no longer be developed (albeit aside form critical bug fixes).
Since you are new to the product, just follow the links to check out the T2D MIT Git source (or, optionally, download the ready-made Zip file if you want to start playing quickly). It is completely free and will continually evolve as the community helps it to grow.
Be aware that one of the main drawbacks presently, if you are not a coder, is that the T2D MIT version does not yet have an editor. This task, however, is being efforted as I write this.
Welcome to the community!
- Brian