how to render "zone,missionArea" without opening world editor ?
by Ahsan Muzaheed · in Torque 3D Professional · 03/26/2013 (10:17 am) · 0 replies
for debugging during gameplay, i need to render some objects(zone,missionArea etc).
but those objects are only visible in editor mode.
is there any way to make them visible on non-editing mode(without opening world editor)?
i know that is possible by editing source.
but dont know where.
but those objects are only visible in editor mode.
is there any way to make them visible on non-editing mode(without opening world editor)?
i know that is possible by editing source.
but dont know where.
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