Game Development Community

Cubemap poppping after driver update

by skipper · in Torque 3D Professional · 12/13/2012 (3:07 am) · 2 replies

I just upgraded my machine and installed the latest Nvidia drivers version 310.61.
I noticed the sea looks different now and when I change the angle of view sideways or up and down the cubemap pops on and off sometimes it's full reflection, sometimes cubemap. I tried unchecking occlusion query in scattersky settings which had some sort of effect but didn't seem to solve the problem permanently, any ideas?

Full reflection
orb.uk.net/images/screenies/fullreflect.jpg
Pop! Cubemap
orb.uk.net/images/screenies/cubemap.jpg
Windows 7 64 bit
Intel i7-3960X @ 3.3 GHz running at 3.6 GHz
64 Gb RAM
Dual EVGA GeForce GTX 680 FTW+ 4GB Sli
Nvidia drivers version 310.61
Torque 3d v1.2
console log

#1
12/13/2012 (10:49 am)
That driver is "beta":
www.nvidia.com/object/win8-win7-winvista-64bit-310.61-beta-driver.html

Isn't 306.97 the latest stable release?
#2
12/13/2012 (12:28 pm)
Ok I'll give the older driver a whirl.

I got this one from EVGA and it didnt say anything about beta but you're right it's marked as beta on the Nvidia site.