L3DT Terrains look gloomy
by Juggernaut · in Torque 3D Beginner · 10/30/2012 (2:49 pm) · 4 replies
Hello,
The terrains generated by L3DT looks gloomy.How can I add my own gorgeous textures for generating terrain.
Thanks,
The terrains generated by L3DT looks gloomy.How can I add my own gorgeous textures for generating terrain.
Thanks,
About the author
#2
Alternatively you could just replace L3DT's default textures with your own. Just make sure to rename the new textures to that of the originals, and backup your original textures somewhere.
10/30/2012 (7:32 pm)
Juggernaut, L3DT uses a system of 'climates' that you can edit, or create your own. Simply create a new climate with an appropriate name, then withing that climate create the texture set you want. Be warned however, that you'll also need to define all of the parameters for each texture, such as slope and height.Alternatively you could just replace L3DT's default textures with your own. Just make sure to rename the new textures to that of the originals, and backup your original textures somewhere.
#3
When I was using L3DT I considered their textures to just be placeholder and exported opacity maps based upon the textures. These opacity maps where then imported into Torque and set to use specific terrain materials that replaced the original textures.
10/31/2012 (11:06 am)
Also remember that for best results use full materials (diffuse, normal/parallax, and detail) inside of Torque instead of ordinary single textures.When I was using L3DT I considered their textures to just be placeholder and exported opacity maps based upon the textures. These opacity maps where then imported into Torque and set to use specific terrain materials that replaced the original textures.
#4
11/03/2012 (1:26 pm)
Thank you - all of you, for your advice and suggestions. :)
Torque 3D Owner Jacob Dankovchik
But still, doesn't hurt to check out. ;)
Torque 3D Environment Pack