Game Development Community

Two apps rejected for iPad 3 and iOS6 today.

by Scott Wilson-Billing · in iTorque 2D · 09/26/2012 (12:36 pm) · 3 replies

Both apps previously accepted on iOS5.

Unfortunately we don't have an iPad3 so can't test.

Anyone else got this problem?


#1
09/26/2012 (1:40 pm)
Scott, what was the reason for rejection?
#2
09/26/2012 (2:11 pm)
Sorry Johnny, I should have said. Basically the game is zoomed four times the size - the delivered gfx are 1024x768 and you only see one quarter of the image but filling the whole of the iPad 3 screen.

I'm assuming Cannibal Cookout probably has the same issue with iPad3 and iOS6.
#3
09/27/2012 (12:51 am)
That's odd that it worked on iOS5. Damn iOS6. Sorry can't be of much help on the iPad but I hope you sort it out soon.
If you need someone to test your game on an ipad 3 then you know how to reach me.