iOS 6 Gamecenter issue with iT2D 1.5
by Ray Delia · in iTorque 2D · 09/22/2012 (6:46 pm) · 2 replies
Just found out that the gamecenter window on my app (Stinky Kitty Slots) has changed for those upgrading to iOS6.
The gamecernter screen is now slightly off the top of the screen, hiding the 'done' button.
I had a user report that he couldn't close the gamecenter screen, but I was able to close the window by clicking around in the 'top-right' most area until it closed.
Maybe this is something that the CE could address?
The gamecernter screen is now slightly off the top of the screen, hiding the 'done' button.
I had a user report that he couldn't close the gamecenter screen, but I was able to close the window by clicking around in the 'top-right' most area until it closed.
Maybe this is something that the CE could address?
About the author
I have been immersed in Torquescript since 8-1-2011, and have really been impressed with the product, and supporting community. I have several blog posts that contain tutorials for iTorque if anyone is interested.
#2
I am pleasantly surprised that the 1.50 iT2D engine has held up with all of apple's changes since March of this year (2012).
09/26/2012 (4:57 pm)
Thanks for the heads up Conor! My next update will be a port to a different engine, so I really wasn't too worried for myself, but wanted to still 'keep up' with the community.I am pleasantly surprised that the 1.50 iT2D engine has held up with all of apple's changes since March of this year (2012).
Conor O'Kane
cokane.com
www.garagegames.com/community/blogs/view/21550
I highly recommend it. It's working nicely for my iPad app in iOS 6, Game Center windows are centered and rotating correctly.